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AIIDE
2006
15 years 8 months ago
Goal-Directed Hierarchical Dynamic Scripting for RTS Games
Learning how to defeat human players is a challenging task in today's commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach f...
Anders Dahlbom, Lars Niklasson
AIPS
2006
15 years 8 months ago
Combining Stochastic Task Models with Reinforcement Learning for Dynamic Scheduling
We view dynamic scheduling as a sequential decision problem. Firstly, we introduce a generalized planning operator, the stochastic task model (STM), which predicts the effects of ...
Malcolm J. A. Strens
IADIS
2004
15 years 8 months ago
WETA: Bringing together Mobility and the Web
Currently, most of the web is inaccessible to mobile users. Few pages are designed with anything other than the Desktop PC in mind. The growing number of mobile devices with diffe...
René Hexel, Eko Widjono
FLAIRS
2006
15 years 8 months ago
Conservative and Creative Strategies for the Refinement of Scoring Rules
In knowledge engineering research the refinement of manually developed intelligent systems is still one of the key issues. Since scoring rules are an intuitive and easy to impleme...
Joachim Baumeister, Martin Atzmüller, Peter K...
ESANN
2001
15 years 8 months ago
A divide-and-conquer learning architecture for predicting unknown motion
Time varying environments or model selection problems lead to crucial dilemmas in identification and control science. In this paper, we propose a modular prediction scheme consisti...
Patrice Wira, Jean-Philippe Urban, Julien Gresser
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