Abstract. The rapid advances in the computer industry allow building larger systems that require mass storage volumes. As storage space increases, its management becomes increasing...
Observation is becoming a crucial issue in the engineering of today's systems: the common practice for dealing with their complexity is to encapsulate their subcomponents abs...
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
We present a general Multi-Agent System framework for distributed data mining based on a Peer-toPeer model. The framework adopts message-based asynchronous communication and a dyn...