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AIIDE
2007
15 years 9 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
ATAL
2004
Springer
15 years 10 months ago
IDReAM: Intrusion Detection and Response Executed with Agent Mobility
This paper deals with a new approach to build a completely distributed and decentralized Intrusion Detection and Response System (IDRS) in computer networks. This approach is call...
Noria Foukia
PAMI
2010
145views more  PAMI 2010»
15 years 1 months ago
Texture Synthesis with Grouplets
This paper proposes a new method to synthesize and inpaint geometric textures. The texture model is composed of a geometric layer that drives the computation of a new grouplet tran...
Gabriel Peyré
ESSMAC
2003
Springer
15 years 12 months ago
Self-tuning Control of Non-linear Systems Using Gaussian Process Prior Models
Gaussian Process prior models, as used in Bayesian non-parametric statistical models methodology are applied to implement a nonlinear adaptive control law. The expected value of a...
Daniel Sbarbaro, Roderick Murray-Smith
JAIR
2011
187views more  JAIR 2011»
15 years 1 months ago
A Monte-Carlo AIXI Approximation
This paper describes a computationally feasible approximation to the AIXI agent, a universal reinforcement learning agent for arbitrary environments. AIXI is scaled down in two ke...
Joel Veness, Kee Siong Ng, Marcus Hutter, William ...