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SMI
2005
IEEE
16 years 9 days ago
Designing with Distance Fields
Distance fields provide an implicit representation of shape that has advantages in many application areas; in this overview, we focus on their use in digital design. Distance fi...
Sarah F. Frisken, Ronald N. Perry
VISUALIZATION
2005
IEEE
16 years 9 days ago
Batched Multi Triangulation
The Multi Triangulation framework (MT) is a very general approach for managing adaptive resolution in triangle meshes. The key idea is arranging mesh fragments at different resolu...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VISUALIZATION
2005
IEEE
16 years 9 days ago
Visualizing intersecting surfaces with nested-surface techniques
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
Chris Weigle, Russell M. Taylor II
ACMACE
2005
ACM
16 years 9 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ASPDAC
2005
ACM
117views Hardware» more  ASPDAC 2005»
16 years 9 days ago
Dynamic symmetry-breaking for improved Boolean optimization
With impressive progress in Boolean Satisfiability (SAT) solving and several extensions to pseudo-Boolean (PB) constraints, many applications that use SAT, such as highperformanc...
Fadi A. Aloul, Arathi Ramani, Igor L. Markov, Kare...
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