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VISUALIZATION
2002
IEEE
15 years 11 months ago
Rendering The First Star In The Universe - A Case Study
For quantitative examination of phenomena that simultaneously occur on very different spatial and temporal scales, adaptive hierarchical schemes are required. A special numerical ...
Ralf Kähler, Donna Cox, Robert Patterson, Stu...
CGI
1999
IEEE
15 years 10 months ago
Time Warping of Audio Signals
This paper describes a technique to obtain a time dilation or contraction of an audio signal. Different Computer Graphics applications can take advantage of this technique. In rea...
Siome Goldenstein, Jonas Gomes
CGF
2011
14 years 10 months ago
Fruit Senescence and Decay Simulation
Aging and imperfections provide important visual cues for realism. We present a novel physically-based approach for simulating the biological aging and decay process in fruits. Th...
Joseph T. Kider Jr., Samantha Raja, Norman I. Badl...
CGI
2001
IEEE
15 years 10 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
AIPS
2006
15 years 7 months ago
Automated Planning Using Quantum Computation
This paper presents an adaptation of the standard quantum search technique to enable application within Dynamic Programming, in order to optimise a Markov Decision Process. This i...
Sanjeev Naguleswaran, Langford B. White, I. Fuss