Sciweavers

1038 search results - page 50 / 208
» Adapting computer graphics curricula to changes in graphics
Sort
View
DCC
1995
IEEE
15 years 9 months ago
Quantization of Overcomplete Expansions
The use of overcomplete sets of vectors (redundant bases or frames) together with quantization is explored as an alternative to transform coding for signal compression. The goal i...
Vivek K. Goyal, Martin Vetterli, Nguyen T. Thao
CG
2006
Springer
15 years 6 months ago
Interruptible collision detection for deformable objects
This paper presents an approach to performing time-critical collision detection for deformable objects. The deformable objects are represented by dense meshes and their deformatio...
César Mendoza, Carol O'Sullivan
IVA
2005
Springer
15 years 11 months ago
Direct Manipulation Like Tools for Designing Intelligent Virtual Agents
If intelligent virtual agents are to become widely adopted it is vital that they can be designed using the user friendly graphical tools that are used in other areas of graphics. H...
Marco Gillies, Dale Robeterson, Daniel Ballin
SI3D
1997
ACM
15 years 10 months ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop
SIGGRAPH
1994
ACM
15 years 10 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose