Sciweavers

1038 search results - page 38 / 208
» Adapting computer graphics curricula to changes in graphics
Sort
View
MUM
2005
ACM
107views Multimedia» more  MUM 2005»
15 years 11 months ago
Retargeting vector animation for small displays
We present a method that preserves the recognizability of key object interactions in a vector animation. The method allows an artist to author an animation once, and then output i...
Vidya Setlur, Yingqing Xu, Xuejin Chen, Bruce Gooc...
SI3D
1995
ACM
15 years 9 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
AVI
2008
15 years 8 months ago
Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me
Designers still often create a specific user interface for every target platform they wish to support, which is timeconsuming and error-prone. The need for a multi-platform user i...
Jan Meskens, Jo Vermeulen, Kris Luyten, Karin Coni...
SIGGRAPH
1998
ACM
15 years 10 months ago
Progressive Forest Split Compression
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and transmitting manifold triangular meshes in progress...
Gabriel Taubin, André Guéziec, Willi...
RT
2004
Springer
15 years 11 months ago
Feature-Based Textures
This paper introduces feature-based textures, a new image representation that combines features and samples for high-quality texture mapping. Features identify boundaries within a...
Ganesh Ramanarayanan, Kavita Bala, Bruce Walter