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PG
2007
IEEE
16 years 15 days ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
SIGCSE
2010
ACM
182views Education» more  SIGCSE 2010»
16 years 1 months ago
Frances: a tool for understanding code generation
Compiler and programming language implementation courses are integral parts of many computer science curricula. However, the range of topics necessary to teach in such a course ar...
Tyler Sondag, Kian L. Pokorny, Hridesh Rajan
VRML
2010
ACM
15 years 6 months ago
Remote scientific visualization of progressive 3D meshes with X3D
This paper presents a framework, integrated into the X3D file format, for the streaming of 3D content in the context of remote scientific visualization; a progressive mesh compres...
Adrien Maglo, Ho Lee, Guillaume Lavoué, Chr...
SI3D
2005
ACM
15 years 11 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
AFRIGRAPH
2010
ACM
15 years 11 months ago
Adaptive LOD editing of quad meshes
We present a method for editing the LOD of quad meshes, which supports both adaptive refinement and adaptive coarsening. Starting at a base mesh, we generate a quad-dominant mesh...
Daniele Panozzo, Enrico Puppo