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» Adapting computer graphics curricula to changes in graphics
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CGA
2005
15 years 6 months ago
Visualizing Live Text Streams Using Motion and Temporal Pooling
In today's fast-paced world, it is increasingly difficult to understand and act promptly upon the content of the many information streams available. Temporal pooling addresse...
Conrad Albrecht-Buehler, Benjamin Watson, David A....
ICPR
2002
IEEE
16 years 7 months ago
Fast Hierarchical Clustering Based on Compressed Data
: One way to scale up clustering algorithms is to squash the data by some intelligent compression technique and cluster only the compressed data records. Such compressed data recor...
Erendira Rendon, Ricardo Barandela
EUROGRAPHICS
2010
Eurographics
16 years 1 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
VRST
2009
ACM
16 years 21 days ago
Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality
This paper presents a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augme...
João Paulo S. M. Lima, Veronica Teichrieb, ...
SIGGRAPH
2000
ACM
15 years 10 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...