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» Adapting computer graphics curricula to changes in graphics
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SMA
2006
ACM
136views Solid Modeling» more  SMA 2006»
16 years 4 days ago
Controlled-topology filtering
Many applications require the extraction of isolines and isosurfaces from scalar functions defined on regular grids. These scalar functions may have many different origins: from ...
Yotam I. Gingold, Denis Zorin
VRST
2004
ACM
15 years 11 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
CW
2005
IEEE
15 years 8 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne
CGF
2007
127views more  CGF 2007»
15 years 6 months ago
A Finite Element Method on Convex Polyhedra
We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...
Martin Wicke, Mario Botsch, Markus H. Gross
TOG
2008
108views more  TOG 2008»
15 years 6 months ago
A virtual restoration stage for real-world objects
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...
Daniel G. Aliaga, Alvin J. Law, Yu Hong Yeung