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» Adapting computer graphics curricula to changes in graphics
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CHI
2007
ACM
16 years 6 months ago
"Jump and refine" for rapid pointing on mobile phones
Standard input devices for mobile phones are directional keys and discrete thumb-joysticks. These devices are dedicated to the discrete GUIs of the phones (eg. scroll lists and sm...
Martin Hachet, Joachim Pouderoux, Florence Tyndiuk...
AFRIGRAPH
2010
ACM
15 years 10 months ago
Dynamic load balancing of Lattice Boltzmann free-surface fluid animations
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...
Ashley Reid, James E. Gain, Michelle Kuttel
CIG
2006
IEEE
15 years 10 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
VISSYM
2007
15 years 8 months ago
Model-free Surface Visualization of Vascular Trees
Expressive and efficient visualizations of complex vascular structures are essential for medical applications, such as diagnosis and therapy planning. A variety of techniques has ...
Christian Schumann, Steffen Oeltze, Ragnar Bade, B...
CVPR
2004
IEEE
16 years 8 months ago
Visual Odometry and Map Correlation
In this paper, we study how estimates of ego-motion based on feature tracking (visual odometry) can be improved using a rough (low accuracy) map of where the observer has been. We...
Anat Levin, Richard Szeliski