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» Adapting computer graphics curricula to changes in graphics
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MM
2006
ACM
93views Multimedia» more  MM 2006»
16 years 7 days ago
Variations 10b: a digital realization of cage's variations II
Beginning in the middle of the twentieth century, composers of experimental music developed a number of new notational representations, most often falling under the category of gr...
Nicholas Knouf
MIG
2009
Springer
15 years 10 months ago
Data Driven Evaluation of Crowds
There are various techniques for simulating crowds, however, in most cases the quality of the simulation is measured by examining its “look-and-feel”. Even if the aggregate mov...
Alon Lerner, Yiorgos Chrysanthou, Ariel Shamir, Da...
ICIG
2009
IEEE
16 years 28 days ago
Image Segmentation Via Iterative Geodesic Averaging
We present a simple and fast method for performing unsupervised segmentation. Our method works by centering a square window on each pixel of the input image. Each pixel is then as...
Asmaa Hosni, Michael Bleyer, Margrit Gelautz
FDG
2009
ACM
16 years 24 days ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
CORR
2011
Springer
213views Education» more  CORR 2011»
15 years 1 months ago
Liquidsoap: a High-Level Programming Language for Multimedia Streaming
Generating multimedia streams, such as in a netradio, is a task which is complex and difficult to adapt to every users’ needs. We introduce a novel approach in order to achieve i...
David Baelde, Romain Beauxis, Samuel Mimram