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» Adapting computer graphics curricula to changes in graphics
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SI3D
2003
ACM
15 years 11 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
SIGGRAPH
1999
ACM
15 years 10 months ago
Rendering with Concentric Mosaics
This paper presents a novel 3D plenoptic function, which we call concentric mosaics. We constrain camera motion to planar concentric circles, and create concentric mosaics using a...
Heung-Yeung Shum, Li-wei He
IWPSE
2007
IEEE
16 years 20 days ago
Structural analysis and visualization of C++ code evolution using syntax trees
We present a method to detect and visualize evolution patterns in C++ source code. Our method consists of three steps. First, we extract an annotated syntax tree (AST) from each v...
Fanny Chevalier, David Auber, Alexandru Telea
WACV
2005
IEEE
15 years 12 months ago
Multi-View Face Tracking with Factorial and Switching HMM
Dynamic face pose change and noise make it difficult to track multi-view faces in a cluttering environment. In this paper, we propose a graphical model based method, which combin...
Peng Wang, Qiang Ji
ICCV
2009
IEEE
16 years 11 months ago
Diagram Techniques for Multiple View Geometry
Multilinear algebra is a powerful theoretical tool for visual geometry, but widespread usage of traditional typographical notation often hides its conceptual elegance and simpli...
Alberto Ruiz, Pedro E. Lopez-de-Teruel