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COMPGEOM
2004
ACM
15 years 11 months ago
A scalable simulator for forest dynamics
Models of forest ecosystems are needed to understand how climate and land-use change can impact biodiversity. In this paper we describe an individual-based, spatially-explicit for...
Sathish Govindarajan, Mike Dietze, Pankaj K. Agarw...
CLOR
2006
15 years 10 months ago
The Trace Model for Object Detection and Tracking
We introduce a stochastic model to characterize the online computational process of an object recognition system based on a hierarchy of classifiers. The model is a graphical netwo...
Sachin Gangaputra, Donald Geman
MHCI
2009
Springer
15 years 11 months ago
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems
Touch-sensitive displays seem like a natural and promising option for dealing with the increasing complexity of current in-vehicle information systems (IVIS), but since they can h...
Ronald Ecker, Verena Broy, Andreas Butz, Alexander...
ISCAS
2006
IEEE
142views Hardware» more  ISCAS 2006»
16 years 12 days ago
An efficient texture cache for programmable vertex shaders
Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Seunghyun Cho, Chang-Hyo Yu, Lee-Sup Kim
SIGGRAPH
1996
ACM
15 years 10 months ago
Automatic Reconstruction of B-Spline Surfaces of Arbitrary Topological Type
Creating freeform surfaces is a challenging task even with advanced geometric modeling systems. Laser range scanners offer a promising alternative for model acquisition--the 3D sc...
Matthias Eck, Hugues Hoppe