In this paper a new method for the non-invasive adaptation of user interfaces is presented. The main idea is not to implement the user interface toolkit as an API, but instead as ...
Dirc Rose, Simon Stegmaier, Guido Reina, Daniel We...
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
Smoke animations are hard to art-direct because simple changes in parameters such as simulation resolution often lead to unpredictable changes in the final result. Previous work ...
In this paper we make a brief report of the third edition of the International Symbol Recognition Contest, organized in the context of GREC’07. This contest follows the series st...
Ernest Valveny, Philippe Dosch, Alicia Forné...
Usually, paintings are more appealing than photographic images. This is because paintings have styles. This style can be distinguished by looking at elements such as motif, color,...