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PG
1999
IEEE
15 years 10 months ago
On-line Motion Retargetting
This paper presents a method to retarget the motion of a character to another in real-time. The technique is based on inverse rate control, which computes the changes in joint ang...
Kwang-Jin Choi, Hyeong-Seok Ko
CGF
2008
132views more  CGF 2008»
15 years 6 months ago
Irradiance Gradients in the Presence of Participating Media and Occlusions
In this paper we present a technique for computing translational gradients of indirect surface reflectance in scenes containing participating media and significant occlusions. The...
Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jen...
TOG
2002
165views more  TOG 2002»
15 years 6 months ago
CHARMS: a simple framework for adaptive simulation
Finite element solvers are a basic component of simulation applications; they are common in computer graphics, engineering, and medical simulations. Although adaptive solvers can ...
Eitan Grinspun, Petr Krysl, Peter Schröder
IUI
2003
ACM
15 years 11 months ago
Adapting to the user's internet search strategy on small devices
World Wide Web search engines typically return thousands of results to the users. To avoid users browsing through the whole list of results, search engines use ranking algorithms ...
Jean-David Ruvini
3DPVT
2006
IEEE
183views Visualization» more  3DPVT 2006»
16 years 15 days ago
High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming
We present a stereo algorithm that achieves high quality results while maintaining real-time performance. The key idea is simple: we introduce an adaptive aggregation step in a dy...
Liang Wang, Miao Liao, Minglun Gong, Ruigang Yang,...