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» Adapting computer graphics curricula to changes in graphics
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COMGEO
1998
ACM
15 years 6 months ago
Variable resolution triangulations
In this paper we introduce variable resolution 4– meshes, a powerful structure for the representation of geometric objects at multiple levels of detail. It combines most propert...
Enrico Puppo
DIGRA
2005
Springer
16 years 21 hour ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
ERSHOV
2003
Springer
15 years 11 months ago
Data Mappings in the Model-View-Controller Pattern
The model-view-controller pattern is used to keep a data model and its views consistent. Usually there is a one-to-one correspondence between the data in the model and its represen...
Martin Rammerstorfer, Hanspeter Mössenbö...
SIGGRAPH
2003
ACM
15 years 11 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
GG
2008
Springer
15 years 7 months ago
Graph Transformation for Topology Modelling
In this paper we present meta-rules to express an infinite class of semantically related graph transformation rules in the context of pure topological modelling with G-maps. Our p...
Mathieu Poudret, Agnès Arnould, Jean-Paul C...