Sciweavers

1038 search results - page 100 / 208
» Adapting computer graphics curricula to changes in graphics
Sort
View
VISUALIZATION
2002
IEEE
15 years 11 months ago
Interactive Rendering of Large Volume Data Sets
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
SIGGRAPH
2010
ACM
15 years 11 months ago
Multi-class blue noise sampling
Sampling is a core process for a variety of graphics applications. Among existing sampling methods, blue noise sampling remains popular thanks to its spatial uniformity and absenc...
Li-Yi Wei
AFRIGRAPH
2007
ACM
15 years 10 months ago
Efficient editing of aged object textures
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
Olivier Clément, Jocelyn Benoit, Eric Paque...
VISUALIZATION
2005
IEEE
16 years 18 hour ago
Scale-Invariant Volume Rendering
As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
Martin Kraus
CORR
2008
Springer
234views Education» more  CORR 2008»
15 years 6 months ago
Bayesian Compressive Sensing via Belief Propagation
Compressive sensing (CS) is an emerging field based on the revelation that a small collection of linear projections of a sparse signal contains enough information for stable, sub-N...
Dror Baron, Shriram Sarvotham, Richard G. Baraniuk