This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
In this paper, we present the first results of a research aiming at developing an intelligent agent able to interact with users in public spaces through a touch screen or a person...
Addolorata Cavalluzzi, Berardina De Carolis, Sebas...
d Abstract) Dan Erusalimchik1 , Gal A. Kaminka1 , Shai Shlomai2 , Dov Miron1 , and Sarit Kraus2 The 1 MAVERICK Group and the 2 Multi-Agent Systems Group Computer Science Department...
Dan Erusalimchik, Gal A. Kaminka, Shai Shlomai, Do...
To simulate adaptive agents with abilities matching those of their real-world counterparts, a natural approach is to incorporate adaptation mechanisms such as classical conditioni...
Synchronously spiking neurons have been observed in the cerebral cortex and the hippocampus. In computer models, synchronous spike volleys may be propagated across appropriately co...