Sciweavers

1731 search results - page 191 / 347
» Adapting Populations of Agents
Sort
View
ECAI
2006
Springer
15 years 10 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
AIIDE
2008
15 years 8 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
ICPW
2007
15 years 8 months ago
Rule responder: RuleML-based agents for distributed collaboration on the pragmatic web
The Rule Responder project (responder.ruleml.org) extends the Semantic Web towards a Pragmatic Web infrastructure for collaborative human-computer networks. These allow semi-autom...
Adrian Paschke, Harold Boley, Alexander Kozlenkov,...
ACSW
2006
15 years 7 months ago
Simulating a computational grid with networked animat agents
Computational grids are now widespread, but their large-scale behaviour is still poorly understood. We report on some calculations of loading, scaling and utilisation behaviours o...
Kenneth A. Hawick, Heath A. James
JODS
2006
206views Data Mining» more  JODS 2006»
15 years 6 months ago
Emergent Semantics in Knowledge Sifter: An Evolutionary Search Agent Based on Semantic Web Services
This paper addresses the various facets of emergent semantics in content retrieval systems such as Knowledge Sifter, an architecture and system based on the use of specialized agen...
Larry Kerschberg, Hanjo Jeong, Wooju Kim