Abstract. We propose a new operational model for shared variable concurrency, in the context of a concurrent, higher-order imperative language `a la ML. In our model the scheduling...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Due to the high frequency in location updates and the expensive cost of continuous query processing, server computation capacity and wireless communication bandwidth are the two li...
Abstract. The problem of merging multiple sources information is central in several domains of computer science. In knowledge representation for artificial intelligence, several a...
Indicators help actors to organise, orientate and navigate through complex environments by providing contextual information relevant for the performance of learning tasks. In this ...