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ICIP
2000
IEEE
16 years 8 months ago
Hierarchical Representation and Coding of Surfaces Using 3D Polygon Meshes
This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
Ioannis Kompatsiaris, Michael G. Strintzis
CIG
2005
IEEE
16 years 2 days ago
Board Evaluation For The Virus Game
Abstract- The Virus Game (or simply Virus) is a turnbased two player perfect information game which is based on the growth and spread of competing viruses. This paper describes a C...
Peter I. Cowling
MM
2004
ACM
133views Multimedia» more  MM 2004»
15 years 12 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
BMCBI
2004
87views more  BMCBI 2004»
15 years 6 months ago
Selection of informative clusters from hierarchical cluster tree with gene classes
Background: A common clustering method in the analysis of gene expression data has been hierarchical clustering. Usually the analysis involves selection of clusters by cutting the...
Petri Törönen
AIEDAM
2007
105views more  AIEDAM 2007»
15 years 6 months ago
Biomimetic design through natural language analysis to facilitate cross-domain information retrieval
Biomimetic, or biologically inspired, design uses analogous biological phenomena to develop solutions for engineering problems. Several instances of biomimetic design result from ...
Ivey Chiu, L. H. Shu