We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
A novel procedure for segmenting a set of scattered 3D data obtained from a head and shoulders multiview sequence is presented. The procedure consists of two steps. In the first ...
The advent of the Web has brought an unprecedented amount of information together with a large, diverse set of users. Online users are performing a wider variety of tasks than eve...
This paper presents a verification technique for functional comparison of large combinational circuits using a novel combination of known approaches. The idea is based on a tight...