Good camera control and planning techniques in 3D computer games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of...
: The Jacobian matrix of a robot manipulator is central to the analysis, kinematics, dynamics, and control of robot manipulators. In many instances, the Jacobian and its inverse or...
Manydesign problems are solved using multiple levels of abstraction, wherea design at one level has combinatorially manychildren at the next level. A stochastic optimization metho...
Louis I. Steinberg, J. Storrs Hall, Brian D. Davis...
The Facial Action Coding System (FACS) is an objective method for quantifying facial movement in terms of 44 component actions, i.e. Action Units (AUs). This system is widely used...
We present a new remeshing scheme based on the idea of improving mesh quality by a series of local modifications of the mesh geometry and connectivity. Our contribution to the fa...