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CIG
2005
IEEE
16 years 6 days ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
EDOC
2005
IEEE
16 years 6 days ago
An Interactive Approach for Specifying OWL-S Groundings
12 OWL-S is an instance of the Web Ontology Language (OWL) that is used to describe and specify semantic web services. While OWL-S provides a promising mechanism for specification...
Gerald C. Gannod, Raynette J. Brodie, John T. E. T...
ATAL
2004
Springer
15 years 12 months ago
Adaptive, Distributed Control of Constrained Multi-Agent Systems
Product Distribution (PD) theory was recently developed as a framework for analyzing and optimizing distributed systems. In this paper we demonstrate its use for adaptive distribu...
Stefan Bieniawski, David Wolpert
SBRN
2000
IEEE
15 years 11 months ago
An Evolutionary Immune Network for Data Clustering
This paper explores basic aspects of the immune system and proposes a novel immune network model with the main goals of clustering and filtering unlabeled numerical data sets. It ...
Leandro Nunes de Castro, Fernando J. Von Zuben
NIPS
2008
15 years 8 months ago
Offline Handwriting Recognition with Multidimensional Recurrent Neural Networks
Offline handwriting recognition--the transcription of images of handwritten text--is an interesting task, in that it combines computer vision with sequence learning. In most syste...
Alex Graves, Jürgen Schmidhuber