Sciweavers

3692 search results - page 455 / 739
» Active learning and its use in computer science
Sort
View
ALIFE
2005
15 years 6 months ago
Material Representations: From the Genetic Code to the Evolution of Cellular Automata
We present a new definition of the concept of representation for cognitive science that is based on a study of the origin of structures that are used to store memory in evolving sy...
Luis Mateus Rocha, Wim Hordijk
DIS
2009
Springer
16 years 1 months ago
A Dialectic Approach to Problem-Solving
We analyze the dynamics of problem-solving in a framework which captures two key features of that activity. The first feature is that problem-solving is a social game where a numb...
Éric Martin, Jean Sallantin
SOCASE
2007
Springer
16 years 25 days ago
Executing Semantic Web Services with a Context-Aware Service Execution Agent
The need to add semantic information to web-accessible services has created a growing research activity in this area. Standard initiatives such as OWL-S and WSDL enable the automat...
António Lopes, Luís Miguel Botelho
AAAI
1998
15 years 8 months ago
Design Principles for Intelligent Environments
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Michael H. Coen
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
16 years 1 days ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...