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GI
2004
Springer
16 years 4 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
ACMSE
2006
ACM
15 years 8 months ago
Phoenix-based clone detection using suffix trees
A code clone represents a sequence of statements that are duplicated in multiple locations of a program. Clones often arise in source code as a result of multiple cut/paste operat...
Robert Tairas, Jeff Gray
SIGGRAPH
1993
ACM
15 years 10 months ago
Pad: an alternative approach to the computer interface
We believe that navigation in information spaces is best supported by tapping into our natural spatial and geographic ways of thinking. To this end, we are developing a new comput...
Ken Perlin, David Fox
COCO
2006
Springer
118views Algorithms» more  COCO 2006»
15 years 10 months ago
Learning Monotone Decision Trees in Polynomial Time
We give an algorithm that learns any monotone Boolean function f : {-1, 1}n {-1, 1} to any constant accuracy, under the uniform distribution, in time polynomial in n and in the de...
Ryan O'Donnell, Rocco A. Servedio
HUC
2004
Springer
16 years 4 days ago
The ContextCam: Automated Point of Capture Video Annotation
: Rich, structured annotations of video recordings enable interesting uses, but existing techniques for manual, and even semi-automated, tagging can be too time-consuming. We prese...
Shwetak N. Patel, Gregory D. Abowd