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» Active learning and its use in computer science
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FDG
2009
ACM
16 years 1 months ago
Emphasizing soft skills and team development in an educational digital game design course
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skills...
Quincy Brown, Frank J. Lee, Suzanne Alejandre
ITICSE
2004
ACM
15 years 12 months ago
Use of large databases for group projects at the nexus of teaching and research
Final year, group (capstone) projects in computing disciplines are often expected to fill multiple roles: in addition to allowing students to learn important domain-specific knowl...
Richard C. Thomas, Rebecca Mancy
NIPS
2007
15 years 8 months ago
Fast and Scalable Training of Semi-Supervised CRFs with Application to Activity Recognition
We present a new and efficient semi-supervised training method for parameter estimation and feature selection in conditional random fields (CRFs). In real-world applications suc...
Maryam Mahdaviani, Tanzeem Choudhury
ISSS
1998
IEEE
103views Hardware» more  ISSS 1998»
15 years 10 months ago
False Path Analysis Based on a Hierarchical Control Representation
False path analysis is an activity with applications in a variety of computer science and engineering domains like for instance high-level synthesis, worst case execution time est...
Apostolos A. Kountouris, Christophe Wolinski
KCAP
2003
ACM
15 years 11 months ago
Learning programs from traces using version space algebra
While existing learning techniques can be viewed as inducing programs from examples, most research has focused on rather narrow classes of programs, e.g., decision trees or logic ...
Tessa A. Lau, Pedro Domingos, Daniel S. Weld