We have designed a CS 1 course that integrates event-driven programming from the very start. In [2] we argued that event-driven programming is simple enough for CS 1 when introduc...
In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
We use computational systems to express a completion with constraints procedure that gives priority to simplifications. Computational systems are rewrite theories enriched by stra...
Identifying and managing students who experience difficulty with learning to program is a challenge for CS educators. In an attempt to answer the familiar question “What makes f...