In order to provide a tailored education for learners within the ubiquitous environment, it is critical to undertake an analysis of the learning activities of learners. For this pu...
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
There is general consensus that critical mass at inception ensures the sustained success of online communities. However, no clear understanding of what constitutes such a 'cr...
Abstract. In mobile and ubiquitous computing, there is a strong need for supporting different users with different interests, needs, and demands. Activity recognition systems for c...
Martin Berchtold, Matthias Budde, Hedda Rahel Schm...