The focus of this chapter is to review what is known about free and open source software development (FOSSD) work practices, development processes, project and community dynamics,...
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Spyware is an increasing problem. Interestingly, many programs carrying spyware honestly disclose the activities of the software, but users install the software anyway. We report ...
Nathaniel Good, Jens Grossklags, Deirdre K. Mullig...
Dynamic software updates can be used to fix bugs or add features to a running program without downtime. Essential for some applications and convenient for others, low-level dynami...
Gareth Stoyle, Michael W. Hicks, Gavin M. Bierman,...
This paper is intended to sum up the results of the Second International Workshop on Software Engineering for Large-Scale Multi-Agent Systems (SELMAS'03) held in Portland, Or...