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ICAS
2009
IEEE
138views Robotics» more  ICAS 2009»
16 years 1 months ago
An Assessment of Self-Managed P2P Streaming
Peer-to-Peer (P2P) IPTV applications have increasingly been considered as a potential approach to online broadcasting. These overcome fundamental client-server issues and introduc...
Majed Alhaisoni, Antonio Liotta, Mohammed Ghanbari
ICC
2009
IEEE
111views Communications» more  ICC 2009»
16 years 1 months ago
Supporting VCR-Like Operations in Derivative Tree-Based P2P Streaming Systems
— Supporting user interactivity in peer-to-peer streaming systems is challenging. VCR-like operations, such as random seek, pause, fast forward and rewind, require timely P2P ove...
Tianyin Xu, Jianzhong Chen, Wenzhong Li, Sanglu Lu...
WETICE
2009
IEEE
16 years 1 months ago
A Gossip-Based Distributed Social Networking System
—Social networking web sites, which allow users to create identities and link them to friends who have also created identities, are highly popular. Systems such as Facebook and M...
S. M. A. Abbas, Johan A. Pouwelse, Dick H. J. Epem...
NTMS
2009
IEEE
16 years 1 months ago
An Adaptive Quantization Algorithm for Secret Key Generation Using Radio Channel Measurements
—New approaches that generate secret keys from radio channel characteristics have been recently proposed. The security of these schemes usually relies on the reciprocity principl...
Sana Tmar Ben Hamida, Jean-Benoît Pierrot, C...
P2P
2009
IEEE
189views Communications» more  P2P 2009»
16 years 1 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni