Sciweavers

1799 search results - page 161 / 360
» Active Objects in TMN
Sort
View
CVPR
2000
IEEE
15 years 11 months ago
Scene Modeling for Wide Area Surveillance and Image Synthesis
We present a method for modeling a scene that is observed by a moving camera, where only a portion of the scene is visible at any time. This method uses mixture models to represen...
Anurag Mittal, Daniel P. Huttenlocher
VRST
1997
ACM
15 years 10 months ago
A framework and testbed for studying manipulation techniques for immersive VR
Developing virtual reality (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so t...
Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst...
AROBOTS
2008
146views more  AROBOTS 2008»
15 years 6 months ago
Biologically-inspired 3D grasp synthesis based on visual exploration
Object grasping is a typical human ability which is widely studied from both a biological and an engineering point of view. This paper presents an approach to grasp synthesis inspi...
Gabriel Recatalá, Eris Chinellato, Angel P....
ICRA
2010
IEEE
106views Robotics» more  ICRA 2010»
15 years 5 months ago
Computing push plans for disk-shaped robots
Suppose we want to move a passive object along a given path, among obstacles in the plane, by pushing it with an active robot. We present two algorithms to compute a push plan for...
Mark de Berg, Dirk H. P. Gerrits
IADIS
2004
15 years 8 months ago
Constructing Scorm Compliant Course Based on High Level Petri Nets
With rapid development of the Internet, e-learning system has become more and more popular. Currently, to solve the issue of sharing and reusing of teaching materials in different...
Jun-Ming Su, Shian-Shyong Tseng, Chia-Yu Chen, Jui...