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AIIDE
2009
15 years 7 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
ATAL
2010
Springer
15 years 7 months ago
MAS-DisCoSim 4 PDP: a testbed for multi-agent solutions to PDPs
This demo illustrates MAS-DisCoSim 4 PDP, a testbed environment for evaluating distributed multi-agent system solutions to pickup and delivery problems (PDPs). PDPs are well-studi...
Jelle Van Gompel, Bart Tuts, Rutger Claes, Mario C...
COLT
2008
Springer
15 years 7 months ago
Teaching Dimensions based on Cooperative Learning
The problem of how a teacher and a learner can cooperate in the process of learning concepts from examples in order to minimize the required sample size without “coding tricksâ€...
Sandra Zilles, Steffen Lange, Robert Holte, Martin...
CLEF
2009
Springer
15 years 7 months ago
Interactive Probabilistic Search for GikiCLEF
In this paper we will briefly describe the approaches taken by the Berkeley Cheshire Group for the GikiCLEF task of the QA track. Because the task was intended to model some aspec...
Ray R. Larson
GECCO
2008
Springer
137views Optimization» more  GECCO 2008»
15 years 7 months ago
Evolutionary path planner for UAVs in realistic environments
This paper presents a path planner for Unmanned Air Vehicles (UAVs) based on Evolutionary Algorithms (EA) that can be used in realistic risky scenarios. The path returned by the a...
Jesús Manuel de la Cruz, Eva Besada-Portas,...
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