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PG
2000
IEEE
15 years 11 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
VVS
2000
IEEE
130views Visualization» more  VVS 2000»
15 years 11 months ago
A practical evaluation of popular volume rendering algorithms
This paper evaluates and compares four volume rendering algorithms that have become rather popular for rendering datasets described on uniform rectilinear grids: raycasting, splat...
Michael Meißner, Jian Huang, Dirk Bartz, Kla...
CHI
2000
ACM
15 years 11 months ago
Enriching buyers' experiences: the SmartClient approach
In electronic commerce, a satisfying buyer experience is a key competitive element. We show new techniques for better adapting interaction with an electronic catalog system to act...
Pearl Pu, Boi Faltings
ARVLSI
1999
IEEE
162views VLSI» more  ARVLSI 1999»
15 years 11 months ago
Conjunction Search Using a 1-D, Analog VLSI-based, Attentional Search/Tracking Chip
The ability of animals to select a limited region of sensory space for scrutiny is an important factor in dealing with cluttered or complex sensory environments. Such an attention...
Timothy K. Horiuchi, Ernst Niebur
CODES
1999
IEEE
15 years 11 months ago
A flexible code generation framework for the design of application specific programmable processors
This paper introduces a flexible code generation framework dedicated to the design of application specific programmable processors. This tool allows the user to build specific com...
François Charot, Vincent Messé
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