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NETGAMES
2006
ACM
16 years 7 days ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
SIES
2007
IEEE
16 years 17 days ago
A Timed Multitasking Architecture for Distributed Embedded Systems
— The paper presents a software architecture for Distributed Timed Multitasking - a new model of computation that can be used to engineer open, and the same time, predictable emb...
Christo Angelov, Jesper Berthing
KIVS
2007
Springer
16 years 13 days ago
A Decentral Architecture for SIP-based Multimedia Networks
The Session Initiation Protocol (SIP) is a general protocol for session setup and management, e.g., for VoIP. Current SIP networks build on a fixed infrastructure that relies on s...
Holger Schmidt, Teodora Guenkova-Luy, Franz J. Hau...
ACMSE
2004
ACM
15 years 11 months ago
Integrating publisher/subscriber services in component middleware for distributed real-time and embedded systems
Although component-based software development has widespread acceptance in the enterprise business and desktop application domains, developers of distributed, real-time and embedd...
George T. Edwards, Douglas C. Schmidt, Aniruddha S...
HICSS
2007
IEEE
96views Biometrics» more  HICSS 2007»
16 years 19 days ago
Enhancing Workflow Automation in Insurance Underwriting Processes with Web Services and Alerts
Underwriting is one of the important processes in insurance operations. The applicant's information, including various kinds of medical information, must be evaluated before ...
Raymond C. M. Lee, Kai-Pan Mark, Dickson K. W. Chi...