We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
Abstract—In this paper we present MicroPulse, a novel framework for adapting the waking window of a sensing device S based on the data workload incurred by a query Q. Assuming a ...
Profiles have become a common mechanism for presenting one’s identity online. With the popularity of online social networking services such as Friendster.com, Profiles have been...
In recent years, digital multimedia technologies have evolved significantly, and are finding numerous applications, over the internet, and even over mobile networks. Thus, the vid...
Alexia Briassouli, Vasileios Mezaris, Ioannis Komp...
Task dependencies drive the need to coordinate work activities. We describe a technique for using automatically generated archival data to compute coordination requirements, i.e.,...
Marcelo Cataldo, Patrick Wagstrom, James D. Herbsl...