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DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 10 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
ECRTS
2004
IEEE
15 years 10 months ago
On Energy-Constrained Real-Time Scheduling
In this paper, we explore the feasibility and performance optimization problems for real-time systems that must remain functional during an operation/mission with a fixed, initial...
Tarek A. AlEnawy, Hakan Aydin
CMSB
2006
Springer
15 years 10 months ago
Probabilistic Model Checking of Complex Biological Pathways
Abstract. Probabilistic model checking is a formal verification technique that has been successfully applied to the analysis of systems from a broad range of domains, including sec...
John Heath, Marta Z. Kwiatkowska, Gethin Norman, D...
FLOPS
2004
Springer
15 years 10 months ago
Analysing Definitional Trees: Looking for Determinism
Abstract. This paper describes how high level implementations of (needed) narrowing into Prolog can be improved by analysing definitional trees. First, we introduce a refined repre...
Pascual Julián Iranzo, Christian Villamizar...
DBISP2P
2006
Springer
110views Database» more  DBISP2P 2006»
15 years 10 months ago
Reusing Classical Query Rewriting in P2P Databases
Sharing of structured data in P2P overlays is a challenging problem, especially in the absence of a global schema. The nature of structured data stored in the overlay enforces stri...
Verena Kantere, Timos K. Sellis
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