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ATAL
2011
Springer
14 years 7 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
NRHM
2000
149views more  NRHM 2000»
15 years 6 months ago
Navigable history: a reader's view of writer's time
Collecting, analyzing, and sharing information via a hypertext results in the continuous modification of information content over a long period of time. Such tasks will benefit fr...
Frank M. Shipman III, Hao-wei Hsieh
CVPR
2009
IEEE
17 years 2 months ago
Recognizing Indoor Scenes
We propose a scheme for indoor place identi cation based on the recognition of global scene views. Scene views are encoded using a holistic representation that provides low-resolu...
Antonio B. Torralba, Ariadna Quattoni
CVPR
2009
IEEE
17 years 2 months ago
An Empirical Study of Context in Object Detection
This paper presents an empirical evaluation of the role of context in a contemporary, challenging object detection task – the PASCAL VOC 2008. Previous experiments with context...
Alexei A. Efros, Derek Hoiem, James Hays, Martial ...
CVPR
2009
IEEE
17 years 2 months ago
Photometric Stereo and Weather Estimation Using Internet Images
We extend photometric stereo to make it work with internet images, which are typically associated with different viewpoints and significant noise. For popular tourism sites, tho...
Li Shen (National University of Singapore), Ping T...