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ICSE
2000
IEEE-ACM
15 years 10 months ago
Graphical animation of behavior models
Graphical animation is a way of visualizing the behavior of design models. This visualization is of use in validating a design model against informally specified requirements and ...
Jeff Magee, Nat Pryce, Dimitra Giannakopoulou, Jef...
IDMS
2000
Springer
123views Multimedia» more  IDMS 2000»
15 years 10 months ago
How to Keep a Dead Man from Shooting
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
Martin Mauve
DSVIS
1995
Springer
15 years 10 months ago
Moving between Contexts
Any action is performed in a particular context. So what does it mean to do the ‘same’ thing in a different context? There is no simple answer to this question , it depends on ...
Alan J. Dix
UIST
1995
ACM
15 years 10 months ago
Directness and Liveness in the Morphic User Interface Construction Environment
Morphic is a user interface construction environment that strives to embody directness and liveness. Directness means a user interface designer can initiate the process of examini...
John H. Maloney, Randall B. Smith
AAAI
2007
15 years 9 months ago
Learning Equilibrium in Resource Selection Games
We consider a resource selection game with incomplete information about the resource-cost functions. All the players know is the set of players, an upper bound on the possible cos...
Itai Ashlagi, Dov Monderer, Moshe Tennenholtz