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CANDC
2009
ACM
16 years 21 days ago
A quantitative analysis of the collective creativity in playing 20-questions games
Creativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach ...
Wen Dong, Taemie Kim, Alex Pentland
CSCW
2007
ACM
15 years 6 months ago
Entertaining Situated Messaging at Home
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...
Mark Perry, Dorothy Rachovides
CANDC
2005
ACM
15 years 8 months ago
Freedom and constraint in the creative process in digital fine art: an AHRB invited workshop
The workshop will explore in depth the nature of freedom and constraint in the creative process in digital fine art from the perspective of embodied mind. The problem is crucial t...
John Haworth, Sue Gollifer, James Faure Walker, Pa...
SEAAI
1998
Springer
15 years 10 months ago
On theoretical backgrounds of CAD
Abstract. In the past, some information technologies (IT) have quickly been adopted by the engineering practice while the implementation of others has been slower. In the paper, th...
Ziga Turk
ACMIDC
2010
15 years 10 months ago
Paper-based multimedia interaction as learning tool for disabled children
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Franca Garzotto, Manuel Bordogna