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» Acting with technology: Activity theory and interaction desi...
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INTERACT
2003
15 years 7 months ago
Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems h...
Shun'ichi Tano, T. Kodera, T. Nakashima, I. Kawano...
CHI
2003
ACM
16 years 6 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
AIRS
2009
Springer
15 years 10 months ago
Enabling Effective User Interactions in Content-Based Image Retrieval
Abstract. This paper presents an interactive content-based image retrieval framework--uInteract, for delivering a novel four-factor user interaction model visually. The four-factor...
Haiming Liu 0002, Srdan Zagorac, Victoria S. Uren,...
IJCAI
2007
15 years 7 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...