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» Acme: A User Interface for Programmers
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CHI
2010
ACM
16 years 1 months ago
Knowing where and when to look in a time-critical multimodal dual task
Human-computer systems intended for time-critical multitasking need to be designed with an understanding of how humans can coordinate and interleave perceptual, memory, and motor ...
Anthony J. Hornof, Yunfeng Zhang, Tim Halverson
CHI
2010
ACM
16 years 1 months ago
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
Jeffrey Heer, Michael Bostock
CHI
2010
ACM
16 years 1 months ago
Average task times in usability tests: what to report?
The distribution of task time data in usability studies is positively skewed. Practitioners who are aware of this positive skew tend to report the sample median. Monte Carlo simul...
Jeff Sauro, James R. Lewis
CHI
2010
ACM
16 years 1 months ago
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Tabletop computers based on diffuse illumination can track fiducial markers placed on the table’s surface. In this paper, we demonstrate how to do the same with objects arranged...
Patrick Baudisch, Torsten Becker, Frederik Rudeck
CHI
2010
ACM
16 years 1 months ago
Family story play: reading with young children (and elmo) over a distance
We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve com...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hir...