Human-computer systems intended for time-critical multitasking need to be designed with an understanding of how humans can coordinate and interleave perceptual, memory, and motor ...
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
The distribution of task time data in usability studies is positively skewed. Practitioners who are aware of this positive skew tend to report the sample median. Monte Carlo simul...
Tabletop computers based on diffuse illumination can track fiducial markers placed on the table’s surface. In this paper, we demonstrate how to do the same with objects arranged...
We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve com...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hir...