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CHI
2008
ACM
16 years 7 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
CHI
2008
ACM
16 years 7 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
CHI
2008
ACM
16 years 7 months ago
Lifting the veil: improving accountability and social transparency in Wikipedia with wikidashboard
Wikis are collaborative systems in which virtually anyone can edit anything. Although wikis have become highly popular in many domains, their mutable nature often leads them to be...
Bongwon Suh, Ed H. Chi, Aniket Kittur, Bryan A. Pe...
CHI
2008
ACM
16 years 7 months ago
CoSearch: a system for co-located collaborative web search
Web search is often viewed as a solitary task; however, there are many situations in which groups of people gather around a single computer to jointly search for information onlin...
Saleema Amershi, Meredith Ringel Morris
CHI
2008
ACM
16 years 7 months ago
QR-Codes for the chronically homeless
We propose a system to use QR codes and cheap cell phones to alleviate some challenges faced by the chronically homeless. We propose combining the affordability, simplicity and po...
Meseret Gebrekristos, Ahmad Aljadaan, Kumud Bihani