This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Typically viewed as competing design approaches, this paper illustrates how claims and personas can be used together in user interface design. Our combined approach is exemplified...
Justin Belcher, Raheel Aidrus, Ben Congleton, Doug...
The dissemination of information available through the World Wide Web makes universal access more and more important and supports visually disabled people in their everyday life. ...
In this paper, we describe the development of CiteSpace as an integrated environment for identifying and tracking thematic trends in scientific literature. The goal is to simplify...
Privacy is a concept which received relatively little attention during the rapid growth and spread of information technology through the 1980’s and 1990’s. Design to make info...
Carolyn Brodie, Clare-Marie Karat, John Karat, Jin...