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NORDICHI
2004
ACM
16 years 5 days ago
Mobile probes
This paper describes a new digital user study tool called Mobile Probes. Mobile Probes arose from a need to develop contextual and dynamic self-documenting tools for studying peop...
Sami Hulkko, Tuuli Mattelmäki, Katja Virtanen...
CHI
2007
ACM
15 years 10 months ago
Fast-tracking product innovation
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...
Daniela K. Busse
CHI
2007
ACM
15 years 10 months ago
"Get real!": what's wrong with hci prototyping and how can we fix it?
A prototype of computing technology--as a means to evaluate and communicate a good idea--is often an essential step towards useful, shipping products and towards a deeper understa...
William Jones, Jared M. Spool, Jonathan Grudin, Vi...
ACMDIS
2006
ACM
15 years 10 months ago
Randomness as a resource for design
Randomness is being harnessed in the design of some interactive systems. This is observed in random blogs, random web searching, and in particular Apple's iPod Shuffle. Yet t...
Tuck Wah Leong, Frank Vetere, Steve Howard
CSCW
2008
ACM
15 years 8 months ago
Comparing content and input redirection in MDEs
Designers of Multi-Display Environments (MDEs) often use input redirection to allow users to manipulate content on multiple displays with a single interaction device, but users se...
James R. Wallace, Regan L. Mandryk, Kori M. Inkpen