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NORDICHI
2004
ACM
16 years 8 days ago
Marrying HCI/Usability and computer games: a preliminary look
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...
Anker Helms Jørgensen
EICS
2010
ACM
15 years 8 months ago
Service discovery supported by task models
We propose an approach that takes as input a task model, which includes the user's view of the interactive system, and automatically discovers a set of categorized and ranked...
Kyriakos Kritikos, Fabio Paternò
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Usability evaluation of a Volkswagen Group in-vehicle speech system
Driving behavior has been trending towards more time in the car and longer commutes. This has fueled the demand for an increasing number of in-vehicle infotainment features, at th...
Jackie C. Chang, Annie Lien, Brian Lathrop, Holger...
SIGMOD
2007
ACM
112views Database» more  SIGMOD 2007»
16 years 7 months ago
A random walk approach to sampling hidden databases
A large part of the data on the World Wide Web is hidden behind form-like interfaces. These interfaces interact with a hidden backend database to provide answers to user queries. ...
Arjun Dasgupta, Gautam Das, Heikki Mannila
ACMACE
2006
ACM
16 years 25 days ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...