Range is an interactive whiteboard designed to support collocated, ad-hoc meetings. It employs proximity sensing to proactively transition between ambient and authoring modes, cle...
Designing mobile and wearable applications is a challenge. The context of use is more important than ever and traditional methodologies for elicitation and specification reach the...
We are introducing a new type of digitally enhanced book which symbiotically merges different type of media in a seamless approach. By keeping the traditional book (and its afford...
In this paper, I describe progress in research designed to explore the effect of the combination of behavioral and visual fidelity of avatars on users' social presence in syn...
Learning from end-users is essential to participatory design. In order to learn from end-users we need to find end-users to collaborate with. However, finding end-users can be the...
Rachel K. E. Bellamy, Tracee Vetting Wolf, Rhonda ...