This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
Both handwriting recognition systems and their users are error prone. Handwriting recognizers make recognition errors, and users may miss those errors when verifying output. As a ...
Tabletop and tangible interfaces are often described in terms of their support for shared access to digital resources. However, it is not always the case that collaborators want t...
Paul Marshall, Rowanne Fleck, Amanda Harris, Joche...
We present a large scale study of search patterns on Google's mobile search interface. Our goal is to understand the current state of wireless search by analyzing over 1 Mill...
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...