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EICS
2010
ACM
15 years 12 months ago
How assessing plasticity design choices can improve UI quality: a case study
In Human Computer Interaction, plasticity refers to the capacity of User Interfaces (UIs) to withstand variations of context of use while preserving quality in use. Frequently, in...
Audrey Serna, Gaëlle Calvary, Dominique L. Sc...
EICS
2010
ACM
15 years 11 months ago
COMM notation for specifying collaborative and multimodal interactive systems
Multi-user multimodal interactive systems involve multiple users that can use multiple interaction modalities. Although multi-user multimodal systems are becoming more prevalent (...
Frédéric Jourde, Yann Laurillau, Lau...
CHI
2007
ACM
15 years 10 months ago
The tilt cursor: enhancing stimulus-response compatibility by providing 3d orientation cue of pen
In order to improve stimulus-response compatibility of touchpad in pen-based user interface, we present the tilt cursor, i.e. a cursor dynamically reshapes itself to providing the...
Feng Tian, Xiang Ao, Hongan Wang, Vidya Setlur, Gu...
CHI
2010
ACM
15 years 10 months ago
Push-and-pull switching: window switching based on window overlapping
We propose Push-and-Pull Switching, a window switching technique using window overlapping to implicitly define groups. Push-and-Pull Switching enables switching between groups and...
Quan Xu, Géry Casiez
CHI
2008
ACM
15 years 8 months ago
Comparing access methods and quality of 3g mobile video streaming services
In this paper we examine the access methods and the quality of experience of current unicast video streaming services in 3G mobile networks. A packet-switched mobile video client,...
Marcin Davies, Antitza Dantcheva, Peter Fröhl...